Alice Programming
Students use a click & drag environment to learn the basic concepts behind Computer Science and Programming
Alice: Programming for a New Generation
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Ballerina Object – Alice Programming –
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This was an interactive project that contained pieces of all Alice units. Students created an interactive project combined with a movie-style project based on scenes from different Alice in Wonderland movies
Logo Programming
Student’s first animation project using Terrapin Logo Programming. Aquarium themed. Fish must use certain commands to bump heads, return to their original starting location and keep swimming… the rest is your imagination!!
This animation project added multiple objects in order to simulate a walking animation.
Video Game Design Using Javascript – NEW FOR 2021 – 2022
Video game design teaches the foundations of creating video games in JavaScript.
The curriculum teaches the foundations of computer science and basic programming, with an emphasis on helping students develop logical thinking and problem-solving skills…. all while having fun!
The course utilizes a blended classroom approach. The content is fully web-based, with students writing and running code in the browser.
REMOVED – Robotics Programming
Students use Robot-C in combination with Lego Mindstorms to complete basic Robot tasks as seen below in the videos.
Dizzy Challenge – Students were required to use their moving forward and turning methods to race other teams in a dizzy challenge. Students had to move into the circle area, turn at least three times and move back into the starting area.
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SumoBot – Our version… we are limited in space, so activity was modified to current floor area. Students had multiple requirements for this assignment: 1. They had to figure out a way to add on to their robot with keeping the chassis intact. 2. Had to time their robot to stop inside the finish area (square)
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Roboslalom – students used their knowledge of angles and motor power to complete the slalom race.
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Touch Sensor Challenge – Students needed to use loops combined with the touch sensor in order to hit all four walls in the designated area.
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Final Challenge – Different grading levels for this final robotics assignment. Timed for a record if robot reaches 100 level autonomously (on its own) . This is a combination of ALL robotics unit – students need to use combinations of touch sensors, light sensors, loops, and speed in order to complete this challenge.
More time for fun! Remote Control Race
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